About
I am a designer and engineer helping Renomia grow by developing ideas through prototypes and turning the best ones into production-ready code. While job titles may vary, my work fits under the umbrellas of UX design, software engineering, and visual interface design.
I bridge the gap and collaborate with product, design, and engineering teams to build scalable interface components and translate design concepts into accessible experiences that work across multiple platforms.
I value companies that emphasize small, high-quality teams over unnecessary management layers or processes, as I believe that creativity, problem-solving, and production work best when they come from the same place, ensuring nothing gets lost in translation.